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- #Bitwig studio parallel computing software
- #Bitwig studio parallel computing code
- #Bitwig studio parallel computing series
#Bitwig studio parallel computing code
There are a few lines of code that every script needs to have at the top to initialize the script and make the connections.
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Now we’re ready to start writing some code. Create a new file in your text editor of choice and save it inside our newly created folder with a name of ‘M圜’. You can use any text editor you like, but one that supports js development will be helpful. Once our folder is created we need to create a javascript file. Inside of ’M圜ompany’, create a folder that will hold the control script for our device, I’ll call it ‘M圜ontroller’. I’ll use ‘M圜ompany’ as the name of this folder. Once there, create a new folder for the manufacturer of the controller and give it a name. Windows: %USERPROFILE%\Documents\Bitwig Studio\Controller Scripts\ Mac: Documents/Bitwig Studio/Controller Scripts Let’s get to it! First, let’s make two folders in our Controller Scripts folder in our Bitwig User directory. You can also access the API documentation from the Help menu in Bitwig. You can use Codecademy to get up to speed with JavaScript pretty quickly if you’re interested, or you can consult the Mozilla Developer Network to get a more thorough walkthrough. That being said, I’d never really used JavaScript before diving into control scripting, so this might be a good place to get your feet wet with text based coding. These scripts don’t involve anything too complex or any hardcore programming tricks, but it will be much easier to follow along if you have a frame of reference.
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Thankfully, there are some generic scripts that are included with Bitwig that allow for note input and cc mappings, as well as quite a few scripts for popular controllers.īefore we begin, it’s worth mentioning that it would be helpful if you know at least a little bit of JavaScript, or another C-based language. This makes writing control scripts a much faster and easier process, which is very good, because in order to do anything with a controller in Bitwig, you’ll need a script. Bitwig Studio on the other hand, has a completely documented scripting API, and a debugging console built into the application. Live is great, and I still use it for a most of my sound making and performing, but coding scripts without documentation, or a convenient way of debugging, makes it a laborious, and sometimes frustrating experience.
#Bitwig studio parallel computing series
In this series of articles we will walk through the creation of a basic controller script for Bitwig Studio. Coming from an environment like Ableton Live, which has an undocumented and ‘closed’ API, this was hugely exciting.
#Bitwig studio parallel computing software
In promotions for the software they always mentioned that they would have an ‘Open Controller Scripting API’. When I first heard about Bitwig Studio years ago, there was one feature that really caught my eye. Posted May 13th, 2015 by Evan Bogunia & filed under Bitwig Studio, Blog, Tutorials.